Age of Mythology




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Age of Mythology (commonly abbreviated as AoM), is a mythology-based, real-time strategy computer game developed by Ensemble Studios and published by Microsoft Game Studios. It was released on November 1, 2002 in North America and a week later in Europe.
Age of Mythology focuses less on historical accuracy than previous games in the Age of Empires series, but instead centers upon the myths and legends of the Greeks, Egyptians, and Norse.However, many gameplay elements are similar to the Age of Empires series, and thus can be considered a spin-off. Its campaign follows an Atlantean admiral, Arkantos, who is forced to travel through the lands of the three civilizations in the game, hunting for a cyclops who has turned Poseidon against Atlantis.
Age of Mythology was critically successful, and went platinum four months after its release, selling over one million units.
Age of Mythology focuses less on historical accuracy than previous games in the Age of Empires series, but instead centers upon the myths and legends of the Greeks, Egyptians, and Norse.However, many gameplay elements are similar to the Age of Empires series, and thus can be considered a spin-off. Its campaign follows an Atlantean admiral, Arkantos, who is forced to travel through the lands of the three civilizations in the game, hunting for a cyclops who has turned Poseidon against Atlantis.
Age of Mythology was critically successful, and went platinum four months after its release, selling over one million units.
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Like many other real-time strategy games, Age of Mythology is based on building towns, gathering resources, creating armies, and ultimately destroying enemy units and buildings. In this way, players are able to defeat and conquer rival towns and civilizations. Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and finally, the Mythic Age. Each upgrade to a higher Age unlocks new units and technologies for the player, which strengthens their settlement. However, upgrading requires a sum of resources to be paid, and certain buildings to be built.
There are three playable civilizations in Age of Mythology: the Greeks, Egyptians, and Norse. Each civilization has three "major gods"—deities; they are: Zeus, Hades, and Poseidon for the Greeks; Isis, Ra, and Set for the Egyptians; and Thor, Odin, and Loki for the Norse. The player chooses their major god before the game begins. Every time a player advances to the next age, a "minor god" is selected. Minor gods are slightly less significant historically than their major counterparts. Some minor gods include Bast and Aphrodite. All gods grant to the player unique technologies, myth units, and a unique god power—a special ability which can either benefit the user or damage his/her opponent.
There are three playable civilizations in Age of Mythology: the Greeks, Egyptians, and Norse. Each civilization has three "major gods"—deities; they are: Zeus, Hades, and Poseidon for the Greeks; Isis, Ra, and Set for the Egyptians; and Thor, Odin, and Loki for the Norse. The player chooses their major god before the game begins. Every time a player advances to the next age, a "minor god" is selected. Minor gods are slightly less significant historically than their major counterparts. Some minor gods include Bast and Aphrodite. All gods grant to the player unique technologies, myth units, and a unique god power—a special ability which can either benefit the user or damage his/her opponent.
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